
Players cannot retain items when moving forward in the story some items can be found later, but others hold specific purposes in certain areas of the game.įollowing the events of Fables and Fiends, the kingdom of Kyrandia faces a new danger when pieces of it suddenly beginning disappearing. Unlike its predecessor, the game incorporates the ability to make potions with the interface, which requires finding the necessary ingredients to make these, with each potion having different effects and varying amounts of doses that can be stored for later use the game initially requires the player to find the character's missing equipment and spellbook, before they can make potions, with additional recipes learned from finding missing pages. Objects can be stored in the inventory of the character and used to solve puzzles, with some items capable of being dropped in a game's scene to be either removed or placed out of the way for later use. Like its predecessor, Hand of Fate operates on a simple point-and-click interface, rather than a system involving complex mechanics, in which players can interact with objects, the environment and people with simple clicks.

Items have been dropped on the ground in front of Zanthia.

The player has just placed in the inventory a bottle containing green Swampsnake potion from the cauldron. The cauldron in the bottom right is used to make magic potions. Zanthia, Marko and the Hand, left to right.
HAND OF FATE 2 WIKIPEDIA MAC OS X
GOG.com released an emulated version for Microsoft Windows and Mac OS X in 2013. A sequel titled Malcolm's Revenge was released in 1994. Hand of Fate was praised for improving on the game's style of puzzles, but criticized for its short gameplay span. The game focuses on more whimsical humor than its predecessor and features more complex puzzles using the game's interface, and proved a commercial success following its launch. The game focuses on the story of a young alchemist and magician, who is thrust with the task of saving Kyrandia from being wiped from existence. It is the sequel to the 1992 video game The Legend of Kyrandia, and the second game of the Fables & Fiends series. The Legend of Kyrandia: Book Two - Hand of Fate is a 2D point-and-click adventure game, developed by Westwood Studios and published by Virgin Interactive in 1993.
